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Old 02-26-2010, 05:23 AM
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Larrin Larrin is offline
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OOC: just got in at CERN....jet lag making me dumb.

Mottul: (streetwise, 14 vs 17, (normal settlement +2 for everyone hiding) Failure) You look around for quite a while the 'lowest of the low' and end up seeking out a crude shack made near a flood water canal. Stagnant water makes it smell pretty bad, and you'd guess anyone who could survive here would have their ear pretty close to the ground. You enter the shack without knocking, mostly out of fear it would cause a cave in. Its pretty dark, but you shout a 'hello...' and get in reply 'what do you want'. You try a bit for information but the voice is pretty unwilling to help you out. As your eyes grow accustomed to the dark, you make out three figures in the dark. The one you're talking to is wrapped in dirty clothes and sitting on a tattered pillowed chair. next to him (or her? the voice is too croaky to tell) on either side is a large brutish man, each carrying a club and looking at you with unintelligent beady eyes that seem to be waiting to be told what to do. Finally, you last attempt to get information fails and the sitter in the chair croaks, "Get out or I'll throw you out, nutter". The two brutes start to smile in anticipation. Insight: The person knows something, and mostly doesn't trust/like/fear you enough to give you any aid.

Mynic: left leads to a hallway that has many rooms attatched to it, mostly without doors. as you pass them you see servants at work, mostly mending clothing and minor equipment (the stuff that doesn't need a blacksmith or other such tradesman to fix) or doing laundry, hanging clothes to dry, etc. Most of the clothing looks like its guardsman livery or other type of traveling person (messengers, whatnot) quite likely this is support for the newly arrived/soon to be leaving caravans. A few servants pass you in the hall, but no one looks at you. You figure your current garb marks you as not a servant, but not someone whom the servants really need to worry about serving or keeping up appearances around. The hallway end with a staircase that leads up. You can hear some clanging and smell food, so you're guessing a kitchen of some sort.
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