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Original Fantasy Before the final chapter, there is a beginning, a start, an adjustment period. For fantasy, this is it.

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Old 02-19-2004, 09:15 AM
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Default Character sheets

Corlaan's party

Name:Malachiah Starsunder
Race:High elf
Occupation:Shadow caller
Physical Description:
Rank: 3


atributes(13)

str 1
Spd 1
End 1
Wil 5
Img 3
Pre 2


skills;

Necromacy (will): 45 (70) [+5; shadow caller robes]
-Raise skeleton (cost; 10 (7)will, 5(4) upkeep, duration: half hour)
-Etheral
-Create skeleton (cost: 20 (17) will, 10(9) upkeep, 3 hour ritual)
-speak to dead
-create skeleton warrior (cost: 25(22) will, 13 (12) upkeep, 3 hour ritual)
-create death knight (cost: 40, 20 upkeep, 4 hour ritual)
-skeleton master (-3 will cost, -1 upkeep; target: raise skeleton, create skeleton)

Summoning (will): 20 (45) [+5, ring of summon]
-Abyss
-Tartarus

Diplomacy (pre): 10 (20)
*persuasion (25)

Knowledge(15): Deathplane (img): 30(45)
*ethereal (50)
*skeletons (50)
*ringwratihs (50)

Knowledge(10): Demon Lore (img): 20 (35)
*Balors (40)
*Weaknesses (40)

Mods;
Death Mastery: Undead see as one them
Strong willed:+5 will reserve

Numbers;
Health:105
Cool: 2
Dodge: 11
Success: 17
Will reserve: 62.5

Equipement:
Steel staff (1d: 2, DS 1/3, WS: 0)
Glass orb
Shadowcaller robes (+5 necro)
Ring of Summoning (+5 summon)


Name: Jarin Mordis
Race: Human (deamon)
Occupation: Demon lord
Physical Description:



attributes(12)

str 3
Spd -1
End 2
Wil 4
Img 1
Pre 2


skills;

Enchanting (will): 40 (60)
-chaos
-lightning
-earth
-darkness
-fire
-death

Sorcerer (will): 20 (40)
- Negative energy
-Shapes: sword, armour, spear

Swords (str): 20 (35)
*Scimatar (40)
*power style (+1 dmg, ASB every 40)

Knowledge (10)emons (img):20 (25)
*Demon Heirarchy
*Power style

Leadership(pre):10 (20)
*Deamons (25)


Mods;
Deamon lord
-rebuke lesser demon (40; will cost;5)
-resist banishment (40) [+5 soulstone]

RM:large size (+5 health,-5 dodge)
RM:Horns (ram)
RM: wings


Numbers;
Health: 115
Will reserves: 50
Cool; 2
Dodge; 4
Success; 19

Equipement:
Scimitar (large) (1d:2 DS ½ WS:0)
Robes
Soulstone (+5 resist banishment)


Name:Luthiana
Race: Human
Occupation:Assassin
Physical Description:



atributes(12)

str 1
Spd 2
End 2
Wil 1
Img 2
Pre 4


skills;

Alchemy (img): 30 (40)
-Nightshade – Poison, Lethal
A black flower that grows in marshy areas.

-Executioner’s Hood – Paralyzation, Sleep Causing
A Mushroom with the top resembling its namesake, found only in areas where there have been dead buried.

-Firesprout – Truth Serum, Fire
A brightly colored marsh plant, resembling a jug with fire shooting out of it.

-Sunchaser – Blinding, Healing
Another fiery flower, found in forest areas. Looks like a glowing blub that actually follows the course of the sun, realtime.

Mysticism (will) 30 (35)
-increase speed (cost; 1 will, per 1 round)
-Ki strike; shatter fist (cost: 5 will)
-Leaf evade (cost: 1 will, requires; leaves, +2 will cost to create ‘mystic leaves’)
-shadow wrap (sink into ground) (cost: 4 will +1 per minute)(bright light dispells)

Diplomacy(pre): 30 (50)
*seduction (55)
*negotiantion (55)
*acting: -aleera the diplomat, -mora the trader

Swords (spd): 10 (20)
*rapier (25)

Mods;
ambidexterity
agile:+5 dodge

Numbers;
Health: 110
Will reserves: 20
Cool: 4
Dodge: 17
Success: 18

Equipement:
Rapier (1d: 1, DS: ¼ WS:+2)
Needle/Hairpin, contains a hollowed out area for poison
A classy dress for Courtiers
alchemy set
Executioner's Hood (3)
Sunchaser (4)
Firesprout (3)
Nightshade (3)
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Old 02-19-2004, 09:15 AM
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Cain’s Party

Name: Ceric
Race: Halfwere
Occupation: Druid
Physical Description:



atributes(12)

str 1
Spd 1
End 3
Wil 4
Img 2
Pre 1


skills;

Poles (spd): 10 (15)
*Quarterstaff (20)

Armor(8)(end):16(31)
*hide armour

Attunement(will): 40 (60) [+5; amulet]
-animal; healing
-animal;channel;snake (Cost; 5 will,for 10 rounds)
-Plant:neutralize poison
-weather;calling; lightning (cost 10 will)
-weather:trigger; thunderstorm (cost: 10 (raining, but no thunder), 15 (humid, cloudy skys), 25 (cloudy, but not too dark) 100 (clear day))
*Multiple targets

Hunting(img): 20 (30)
*tracking (35)
*Avoid hunter (35)

Healing(img): 12 (22)
*Stiching wounds (27)

Knowledge(10);Herbology (img): 20 (30)
*crossover; +3 healing
*identify herbs (35)

Mods;
Named weaponawn’s Call (+5 poles,+1 cool)
RM:Enhanced hearing
RM:Fangs (1D: 1, DS: 1/6)
RM:Fast healing (1 per half hour)


Numbers;
Health: 115
Will reserve: 40
Cool: 1
Dodge: 11
Success: 18

Equipement
Dawn’s Call (quarter staff)(1d: 2 DS: 1/3 WS: 0(-2 one hand))
Heavy cloak, belt, boots
Herb pouch (5 herbs)
(2) hand axe (1d: 2, DS:1/4, WS:+1)
amulet of attunement (+5 attunement)
hide armour (+8 deflection, 1r:1 RS:1/4)

Name:Ka’tos
Race:Xill
Occupation: Guardian
Physical Description:



atributes(12)

str 1
Spd 5
End 1
Wil 2
Img 1
Pre 2


skills;

Mystic (will): 30 (40)
-evasion(cost; 2 will per attempt)
-Paralyzing touch (five hit combo)(cost: 1 will per successful hit)
-Ki drain (quadra strike; 1 health gained per 1 will drained) (will or mysticism save versus mysticism)(cost; 5 will)
-Leap of the clouds (cost; 4 will) (14ft high, 30 ft distance)

Unarmed (spd): 20 (45)
*Speed style (+1 weapon speed)
*accuracy (accuaracy +5)

Knives (spd): 20 (45)
*Throwing knives (50)
* Accuracy (accuracy +5)

armour(10)(end): 20(25)
*studded leather

Acrobatics (spd): 10 (35)
*balance (40)

Stealth (spd): 10 (35)
*move silently (40)


Mods;
Multi-dexterity
RM: extra arm
RM:extra arm
RM: tough skin (+5 health,+1 deflection)


Numbers;
Health: 110
Will reserve: 25
Cool: 2
Dodge: 15 [+6 deflection]
Success: 19

Equipement:
12 throwing knives (1d: 1, DS:1/5, WS:+2)
belt (holds knives)
4-armed cotton tunic
Studded leather (+5 deflection, 1r:1 RS:1/5)


Name: Deohji
Race: half-tarraque
Occupation: woof!
Physical Description:



atributes(12)

str 5
Spd 1
End 4
Wil 0
Img -1
Pre 3


skills;

Creature attack (str): 40 (65) (DS: ¼)
*power style (+1 dmg, ASB every 40)
*Tail (70) (1d;2, WS:-2)
*Claws (70) (1d: 2 WS: 0)
*Jaws (70)(1d: 3 WS: -1)

Diplomacy (pre): 20 (35)
*Intimidate (40)
*Sense motive (40)

Guard (end): 30 (50)
*offensive guarding (55)
*Self sacrifice (55)
*Warn (55)

Eat (end): 10 (30)
*Swallow

Mods;
Jaws of life (+1 jaw 1d)
RM:armoured skin (+5 deflection)
RM:spiked tail (+1 tail 1d)
RM:Iron stomach

Numbers;
Health: 120
Will reserve: o
Cool: 3
Dodge: 11
Success: 21

Equipement:
Leather collar
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Old 02-19-2004, 09:16 AM
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Dedman’s dedparty

Name:Durallis Sintor
Race: Eglu (undead)
Occupation: Grave robber
Physical Description:



atributes(10)

str 2
Spd 2
End --
Wil 3
Img 2
Pre 1


skills;
Necromancy(will): 20 (35)
-raise skeleton (cost; 10 will, 5 upkeep, half hour)
-create wraith (cost 40, 30 upkeep, 4 hour ritual)

Mystic(will); 30(45) [+5; woven flesh]
-Evasion (cost 2 per attempt)
-Assume shadows (cost: 4 wil +1 per minute)(bright light dispells)
-Ki strike: paralyze (cost 5)
-Mind trick (cost: 5, will save versus 50)

Knowledge(5): theft (img): 10 (20)
*how to break security (25)

Armour (5)(end):10
*leather

Exotic weapon:chained weapons (spd): 15 (25)
*grapling hook (30)

acrobatics (spd): 10 (20)
*Swinging

Security (img): 10 (20)
*Lock picking (25) [+5 expertise]

Stealth (spd): 10 (20)
*hanging from ceiling

Mods;
Expertise-lockpicking tools (+5 when using)
RM:undead
RM:small (+5 dodge,-5 health)
RM:prehensile tail


Numbers;
Health:95
Will reserve: 40
Cool 1
Dodge 17 (+5 deflection)
Success 18

Equipement:
25’ chained hook
lock picks
woven flesh (+5 mystic)
(4)throwing knife (1d: 1, DS: 1\5, WS:+2)
Studded Leather (1r: 1, RS; 1\5, +5 deflection)
Backpack
(2) throwning kamma (1d: 1 DS:1\4 WS:+2)


Name: Dominus Tritun
Race: Human (undead)
Occupation:Death Knight
Physical Description:



atributes(10)

str2
Spd 1
End 0
Wil 3
Img 2
Pre 2


skills;
Necormancy(will): 30 (45)
-Raise skeleton (cost; 10 will, 5 upkeep, half hour)
-etheral
-Create Night mare (cost: 20 will, 10 upkeep, 3 hour ritual)
-Control undead (cost: 10+will reserve of undead)

Faith;Quasi (pre); 25 (40)
*Angle of death (45)
*undead army (45)
*fallen hero (45)
Divine Favors: 1

Axe (str) 10 (20)
*massive swing (-1 WS, double str bonus) (25)

Kowledge (5):History (img): 10 (20)
*tactics

Armour (10):20
*chain mail

Hunting (img): 10 (20)
*anticipate prey (25)

Diplomacy(pre): 10 (20)
*intimidate (25)

Mods;
Named Weapon: the Dedmaker (+5 axe, +1 cool)
RM:undead
RM:bone horns
RM:scary (+1 cool, live opponents must will save versus 40 or lose cool)


Numbers;
Health: 100
Will reserve: 30
Cool: 3
Dodge: 11 (+5 deflection)
Success: 18

Equipement:
-The Dedmaker (2handed axe) (1d:4, DS:2/3 WS:-2 (-4 one handed))
-Armour remnant (10 pieces of metal, absorb one damage each, then falls off, and needs to be reasemlbed (10 minutes)
-Studded Leather (1r: 1, RS; 1\5, +5 deflection)
-Pistol crossbow (1d: 10, WS:0)
-Bolts (10)
-Hand axe (1d: 2, DS: ¼, WS: +1)
-backpack

Name:Doran Falnir
Race:High Elf (undead)
Occupation:Death Mage
Physical Description:



atributes(11)

str 2
Spd 3
End --
Wil 3
Img 2
Pre 1


skills;
Necromancy (will) 25 (40)
-raise skeleton (cost; 10 will, 5 upkeep, half hour)
-Undead caster (minion casting, +2 will cost)
-Ethereal

Attunement (will): 10 (25)
-trigger avalanche (30)(cost; 10)

Sorcery (will): 15 (25)
-ice (30)

Knowledge(5)(img)10 (20)
*ice (30)

Bow (spd); 40 (55)
**Multishot (trishot)
*accuracy (+5 accuracy)
*speed style (+1 WS)


Mods;
Heroic Ammunition (doubles arrows, max +15)
RM:Undead
RM:affinity (ice)
RM: Regeneration (1 per half hour)

Numbers;
Health: 100
Will reserves: 32.5
Cool 1
Dodge 13 (+5 deflection)
Success 18

Equipement:
LongBow (1d: 18, WS: -1) (15{30} arrows in quiver)
Tattered robes (necromancy +5)
Spell pouch (empty)
(2) switchblades (1d: 0, DS: 1/6, WS:+2)
Studded Leather (1r: 1, RS; 1\5, +5 deflection)
(30) arrows
rapier (1d: 1, DS: ¼, Ws: +2)
backpack
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Old 02-19-2004, 09:17 AM
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Larrin Larrin is offline
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Morty’s party

Name:Morty
Race:Sandling
Occupation:
Physical Description:



atributes(12)

str 1
Spd 1
End 1
Wil 3
Img 5
Pre 1


skills;
Enchanting (img): 40 (65)
-runeoison
-Rune: sandstone
-channel:Power word: sleep (cost: 5)
-channel: water of life (cost: 10 will)
-channel:sandstorm (cost: 10 will)
-channel: sandking

unarmed; sandling-do (will): 20 (35) (1d; 1, DS; 1/10, WS:+2)
*parry (+5 block)
*cheap shot (40)

Knowledge(20):Spellcraft (img):40 (65)
*runes (70)
-minds eye
-whisper of six winds
-monkey see, monkey do (must be in desert, must be within 24 hours)

Whislting (ing) 20 (45)
*Catchy tune (50)
*bird calls (50)

Mods;
Faith: channeler of Muadiib (target; enchantment)
RM:small
RM:affinity (desert)
RM:mystic fighting (will for unarmed combat)


Numbers;
Health: 100
Will reserve: 15
Cool; 1
Dodge: 16 (+5 block)
Success: 15

Equipement:
- unfashionabe sandy grey robes(and by sandy i mean its got sand caught between every weave, in every pocket, and its impossible for him not to make a mess)
-water of life
-vial of holy water

Name:Traz
Race:Eglu
Occupation:
Physical Description:

atributes(12)

str 2
Spd 5
End 2
Wil 3
Img 1
Pre -1


skills;
Squee(will): 40 (55) [+5 named weapon]
*stealth attack (60)
-sting of 1000 bees (cost; 5 will)(1d;2 WS:1/10)
*cut purse (60)
-dance of death(cost; 2 will)(+1 block per 5)

Stealth(spd): 40 (65)
*Wind walk (70)
*hide in shadows (70)
*sleight of hand (70)
*unimpressive (70) (+1 for negative presence)

Athletics(end) 10 (30)
*jumping (35)

Knitting(spd): 10 (35)
*tight weave (40)

Mods;
Named weapon: Squee (+5 dagger, +1 cool)
RM:small (+5 dodge, -5 health)
RM:mystic; squee skill
RM:uncanny dodge (maintains dodge unless restrained)



Numbers;
Health: 105
Will reserve: 35
Cool: -1
Dodge: 20
Success: 18

Equipement:
SQUEE (1d:1 DS:1/5, WS:+2)
Comfy clothes.
Backpack (yarn, needles, sewing kit, candles, tinder/flint)
Shadowkind Leather (+5 Squee)(1r: 1 RS:1/5, +3 deflection) (-5 penalty)

Name:nubZ
Race:Rock troll
Occupation:
Physical Description:



atributes(12)

str 6
Spd -1
End 1
Wil 1
Img 2
Pre 3


skills;

Poles (str): 30 (60)
*flurry (45) (+3 weapon speed)
*sunder (65) (+6 dmg, -3 Weapon speed, end save vs. dmg, or knocked down)
*whirlwind (65) (one roll against all enemies, -5 per hit,+5 per mis) (takes entire round)

Unarmed (str): 40 (70) (1d;1, DS: ¼ WS: +2)
*blocking (+5 block)
*fist of anger (75)
*snap kick of knee crunch (75)
*grab, swing, smash (75)

Unarmed(spd): 10 (5)
*Counter stirke (10)

cooking(img): 10 (20)
*flame broiled (25)

diplomacy (pre): 10 (25)
*High elf court ediquette (30)

Mods;
Compansion (gets a success when completing an exceptionaly compasionate task)
(free)RM: large (-5 dodge, +5 health)
RM: rocky skin x2 (+10 deflection)
RM:massive (-5 dodge,+5 helath)

Numbers;
Health:115
Will reserves: 5
Cool: 3
Dodge 0 (+10 deflection)
Success: 18

Equipement:
Bamboo staff (steel tip) (1d: 2 DS: 1/3 WS: 0)
Snake skin loin cloth
50ft elven thick rope and grappling hook
Breast plate (1r:3 RS:1/3 +15 deflection) (-15 penalty)
Handaxe (1d:2 DS: ¼, WS+1)
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