| Original Fantasy Before the final chapter, there is a beginning, a start, an adjustment period. For fantasy, this is it. |

09-30-2009, 08:23 AM
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Peace Keeper
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Join Date: Feb 2004
Location: Plane of Ash
Posts: 719
Rep Power: 9
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Grey Kingdom: fianl characters
====== Created Using Wizards of the Coast D&D Character Builder ======
Mynic, level 5
Changeling, Rogue
Rogue Tactics: Artful Dodger
FINAL ABILITY SCORES
Str 15, Con 14, Dex 17, Int 13, Wis 9, Cha 18.
AC: 18 (24Oa) Fort: 15 Reflex: 18 Will: 18
HP: 46 Surges: 8 Surge Value: 11
TRAINED SKILLS
Stealth +10, Thievery +10, Intimidate +11, Perception +6, Bluff +13, Insight +8
UNTRAINED SKILLS
Acrobatics +7, Arcana +5, Diplomacy +8, Dungeoneering +3, Endurance +6, Heal +3, History +5, Nature +3, Religion +5, Streetwise +8, Athletics +6
FEATS
Level 1: Defensive Mobility
Level 2: Jack of All Trades
Level 4: Linguist
dagger: +10 atk, +4dmg (str: +9/+3)
shortsword: +9 atk, +4dmg (str:+8/+3)
POWERS
Rogue at-will 1: Sly Flourish (+4 dmg)
Rogue at-will 1: Deft Strike
Rogue encounter 1: Positioning Strike (1w, slide 4)
Rogue daily 1: Easy Target (2w CA(s.e.)/.5dmg, CA eont)
Rogue utility 2: Fleeting Ghost (no move penalty)
Rogue encounter 3: Bait and Switch (2w, switch, shift 4)
Rogue daily 5: Clever Riposte (2w/none:eff;(eoe) dmg->3dmg, shift 1)
ITEMS
Flaming Dagger +1, Duelist's Short sword +1, Vicious Sickle +1, Bloodcut Leather Armor +1, Amulet of Protection +1
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
__________________
Chaos is the friend of those who make no enemies, and form no alliances
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09-30-2009, 08:38 AM
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Peace Keeper
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Join Date: Feb 2004
Location: Plane of Ash
Posts: 719
Rep Power: 9
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====== Created Using Wizards of the Coast D&D Character Builder ======
Mottul Goatgraber, level 5 xp:525
Human, Fighter
Fighter Talents: One-handed Weapon Talent
FINAL ABILITY SCORES
Str 20, Con 14, Dex 14, Int 11, Wis 16, Cha 9.
AC: 22 Fort: 21 Reflex: 18 Will: 17
HP: 58 BLD:29 Surges: 11 Surge Value: 15
TRAINED SKILLS
Streetwise +6, Heal +10, Athletics +10, Endurance +7
UNTRAINED SKILLS
Acrobatics +2, Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +5, History +2, Insight +5, Intimidate +1, Nature +5, Perception +5, Religion +2, Stealth +2, Thievery +2
FEATS
Human: Combat Reflexes
Level 1: Toughness
Level 2: Blade Opportunist
Level 4: Weapon Expertise (Heavy Blade)
longsword +1: +13 atk, +6 dmg (+8 atk on oA)
unarmed: +7, +6 dmg (+8 atk on oA)
POWERS
Bonus At-Will Power: Cleave (5dmg)
Fighter at-will 1: Tide of Iron
Fighter at-will 1: Reaping Strike (miss:2 dmg)
Fighter encounter 1: Passing Attack (1 atk, hit-> shift 1, 2 atk +2atk, 1w)
Fighter daily 1: Comeback Strike (reliable: 2w, 15hp)
Fighter utility 2: Boundless Endurance (regen 4 when bloodied)
Fighter encounter 3: Precise Strike (+4 atck, 1w)
Fighter daily 5: Dizzying Blow (reliable, 3w, immob (s.e.))
ITEMS
Bag of Holding (heroic tier), Black Iron Scale Armor +1, Amulet of Health +1, Bracers of Mighty Striking (heroic tier), Magic Longsword +1, Heavy Shield, Belt of Vigor (heroic tier), Potion of Healing (heroic tier) (6)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
__________________
Chaos is the friend of those who make no enemies, and form no alliances
Last edited by Larrin; 12-17-2009 at 01:23 PM.
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